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brewin

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3 years 3 months ago


WIP

so I was busy with this piece and all, when Ive zoomed out and noticed that theres something missing in this one... I dont know what it is and why it's there (composition? colors? textures? shading? maybe it's just boring?) but Im focused on ruling it out.
I think that lately my pieces are missing a certain flare or sumthin, but I just can't point my finger at it.
Help would be greatly appreciated.

SO please tear this piece to shreds with criticism!
(oh and a tutorial on motion blur would help too)

Rating: 10.00

0000000001

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Ben

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3 years 3 months ago

Awesome, 10 stars.

Here's some ideas:

Add steep highlights to certain materials, like metals and plastics. This makes them shiny, and tells your eye more about the material.

Also, the wall in the foreground on the left blends into the building in the background. Try making it slightly lighter, to separate it into it's own plane. I'm doing a quick paintover to show you what I mean, I'll be back in a few minutes.

brewin

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3 years 3 months ago

I know what you mean but Ill appreciate that paintover =)

Actually, I always try to vary the amount of the reflection depending on the material... Ill try to do more though.

Ben

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3 years 3 months ago

Here, check it out:



I did a lot of stuff:

Added light blue fog to the back
Darkened shadows inside the walls and corners, on the left and right foreground
Added more horizontal lines to the ground, to flatten it
Added lots of shiny highlights on metal surfaces
Extended the rock piles in the foreground

Copy the image into your photoshop file, and snap it on and off to see all the changes.

Ben

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3 years 3 months ago

Oh, and I also pumped up the contrast a bit with "Levels"

brewin

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3 years 3 months ago

holy sh** thats amazing
it looks like another piece.

I think that dramatic lighting is what my pieces are missing (I guess it's because the light source is straight above them)

thanks for the effort ben, youve helped a lot =)

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